Cherryl Bibin

Hi, I'm Cherryl

Software Engineer | Cloud-Native & Distributed Systems | Generative AI

Software Engineer with 3+ years of experience building distributed systems, cloud-native microservices, data pipelines, and Generative AI applications.

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About Me

Software Engineer
Cherryl Bibin

Software Engineer with 3+ years of experience building distributed systems, cloud-native microservices, data pipelines, and Generative AI applications. Experienced in Python and Go, event-driven architectures, gRPC, Kubernetes, Docker, AWS, Redis, OpenSearch, Cassandra, and production observability. I also build LLM-powered applications using GPT, LLaMA, LangChain, RAG, vector embeddings, and vector databases.

Focus Areas Distributed Systems | Cloud-Native Engineering | Generative AI | Data Platforms | Event-Driven Architecture

Skills

Technologies I work with

Programming

Python, Go & more

Python

Go

JavaScript

SQL

Backend & Distributed Systems

Production systems

Go Microservices

gRPC & REST APIs

Event-Driven Architecture

NATS & Redis

Cloud & Infrastructure

Cloud-native development

AWS

Docker

Kubernetes

GitHub Actions / CI/CD

Generative AI

LLM applications

GPT & LLaMA

LangChain

RAG

Weaviate & Vector Embeddings

Experience

Professional
Work
Education

CloudBees

Software Engineer
2024 – Present

Meta

Data Center Engineering Intern
2022

Logituit

Software Development Intern
2021

Machani Robotics

Software Engineer
2023

The University of Texas at Arlington

B.S. Computer Science
2019 – 2023

The Hybrid Atelier

Undergraduate Researcher — Human Computer Interaction
2020 – 2023

Schneider Electric

Go Green Challenge — Regional Finalist, North America
2021

Infosys

Summer of Ideas Challenge — Software Designer
2020

Leadership

Leadership & Community

Peer Academic Leader

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Peer Academic Leader

  • Peer instructor for a freshman class of 33 students.

  • Collaborated with senior instructors to design coursework and lectures.

  • Supported students in adapting to college academics and expectations.

  • Provided timely feedback on student performance.

College of Engineering Senator

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College of Engineering Senator

  • Served as an Engineering Senator in UT Arlington Student Government for two years.

  • Created and implemented resolutions impacting the student community.

  • Received Senator Spotlight recognition twice for community contributions.

  • Re-elected to represent the College of Engineering three times.

Social Media Head

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Social Media Head

  • Managed social media presence for a campus cultural organization.

  • Created and managed digital content.

  • Managed interactions with community members and peers.

  • Helped organize and oversee organization events.

Projects

Technical projects
The Battles Within

The Battles Within

Gaming application developed using Unity 3D with multiple levels and real-time player statistics.

Demo
Embodied Interactions

Embodied Interactions

Multi-user interactive interface built using persistent WebSocket connections and event-driven communication across multiple devices. Utilized JavaScript, jQuery, and AWS EC2 instances.

Demo
Pokédex

Pokédex

Interactive Geographic Information System built on AWS using JavaScript, HTML, CSS, jQuery, Google Geolocation APIs, and the Pokémon REST API.

Demo